Indie darling Dungeons of Dredmore has been out for a good while and I've been playing it off and on since release. I still haven't managed to beat Dredmore, indeed, I usually die to monster zoos on Floor 2/3, but I'm happy to mark it as :B: as I don't know if I'll ever kill Dredmore. I have even been playing on the easiest difficulty and can't do it so this may never get a :C:, but I'll keep trying on and off for the rest of eternity, probably.
I think the game is totally hilarious (though YMMV) and I still haven't even seen everything. There are whole skill trees I haven't even selected yet, never mind put points into. I don't know what the Lutefisk statues do. Crafting still confuses the crap out of me and I keep drinking poisonous potions by accident even though by now I should know the differences between potions. If it isn't clear, I've been avoiding guides and wikis which might be part of my problem. Roguelikes are notorious for requiring wikis to get to the bottom of the dungeon - has anyone ever beaten Nethack without help? - and I am sure Dungeons of Dredmore is no different.
But where's the fun in knowing what to do? My dudes will continue to take their random skillsets into the dungeon and die horribly to Diggles in the first room, and I wouldn't have it any other way. 5/5 stars.