Monday 11 June 2012

:B: - Titan Quest - Immortal Throne

As you may well be aware, Diablo III came out last month. And, if you've read my previous article on the game you might also be aware that I have not and will not be purchasing it. However, I'm not immune to Diablo fever, so I've devised a scheme.

Meet the Ginormous List of Diablo Clones. This is, as far as I know, the most complete list of Diablo-like games on the internet. Games where you clicky-clicky loot and monsters, perhaps with a heavy story structure, but mostly just "here are some things go kill them now plx". If I can get a max-level character and beat the highest difficulty setting on each of these games (barring inability to load game on 64-bit Windows or the game being absolute crap), I can buy Diablo 3. And by the time that happens, always-online issues probably won't matter anyway.

Enter Titan Quest. I got this a couple Christmas's ago in the THQ pack in the Steam sale. I played it way back when but gave up about 3/4s of the way through Act 1 due to framerate issues. That isn't a problem on my new laptop so I've been having a great amount of fun.

I felt a bit of fatigue towards the end of Act 3 and throughout Act 4, so I stopped doing sidequests and powered through to the end. I felt like by the end of the game there was a lot less imagination in the monster design, I had stopped picking up any item drop less than Green and I ended up with way more than the caravan could hold just in set items and artifact recipe ingredients.

After playing a little bit of Epic difficulty and receiving a higher level of ingredients I went back to Normal to farm lower level ones. I'd like to finish all the artifacts I have recipes for before getting a bunch of higher level ones as as far as I can tell some higher level ones need lower level artifacts as ingredients. And it's kind of nice now I'm not feeling the pressure to see the end of the game, I'm just killing dudes and watching their bodies fly for miles.

4/5 stars.

Sunday 10 June 2012

:B: - Dungeons of Dredmore

Indie darling Dungeons of Dredmore has been out for a good while and I've been playing it off and on since release. I still haven't managed to beat Dredmore, indeed, I usually die to monster zoos on Floor 2/3, but I'm happy to mark it as :B: as I don't know if I'll ever kill Dredmore. I have even been playing on the easiest difficulty and can't do it so this may never get a :C:, but I'll keep trying on and off for the rest of eternity, probably.

I think the game is totally hilarious (though YMMV) and I still haven't even seen everything. There are whole skill trees I haven't even selected yet, never mind put points into. I don't know what the Lutefisk statues do. Crafting still confuses the crap out of me and I keep drinking poisonous potions by accident even though by now I should know the differences between potions. If it isn't clear, I've been avoiding guides and wikis which might be part of my problem. Roguelikes are notorious for requiring wikis to get to the bottom of the dungeon - has anyone ever beaten Nethack without help? - and I am sure Dungeons of Dredmore is no different.

But where's the fun in knowing what to do? My dudes will continue to take their random skillsets into the dungeon and die horribly to Diggles in the first room, and I wouldn't have it any other way. 5/5 stars.

Saturday 9 June 2012

:B: - Fairway Solitaire

Fairway Solitaire is a free game on iOS - it's a solitaire game with a golf theme which lets you pay £1.69 to unlock about a billion levels, and also has a bunch of other in-app-purchases which I have totally ignored.

The idea is thus - you have to get rid of cards to below a par, a certain amount of cards, by selecting cards on the field which are one higher or lower than the one you are holding. You can draw cards from the deck to get a new card, or you can use a golf club to change number, say using a 9 iron to get a 9 card. There are water hazards and sand traps which make certain levels tougher, and there are 3 stars to get depending on how below par you are.

This game gets into your brain. For a number of weeks I just could not stop playing - every opportunity I'd whip out the phone and knock a level out. And I have not even managed to finish all of the levels. It gets really, really hard later on and I tapped out a couple of sets of levels before the end. I totally intend to go back and earn enough points to buy the bonus levels but I have enough iPhone games to play without spending all my bus time on Fairway Solitaire for months on end. 5/5 stars, you should get this if you like solitaire, golf, or have a bunch of free time sitting around waiting to be sucked up.